Electromagnetic Tumors

Evidence for cancer caused by cell phones and high voltage lines is sparse. Perhaps it poses no real threat. But when the supernatural forces intrude urban legends become horrific truth.

Induced by modulation of cell phone transmissions and high voltage lines, these Electromagnetic Tumors are concentrated on the upper vertebra of the host, the Cervical vertebra on humans. A dense mixture of bone and nervous tissue, when activated they create rapid clacking noise as well popping noises as it accelerates the hosts regenerative capabilities. Also when activated they override the host’s higher functions, making them willing tools of the controlling intelligence.

After long or intense exposure the cancer spreads, warping and deforming the host into a bone encrusted thing. Often the guiding intelligence will use these “spent” hosts as cannon fodder before disposing of them.

Weaknesses:

  • Azoth causes artificial activation of the tumors. This process takes a minute. Once awakened so, they will try to pretend to be normal and contact the guiding intelligence.

Typical Abilities:

In addition to the abilities of the host, they have the following:

  • Intelligence 1, Manipulation 0
  • Social Skills are at a -3 penalty, Mental Skills are at a -2 Penalty
  • They may also be able to use one of the following: Bone spurs (+ 2 Lethal Brawl), Claws (+ 1 Lethal Brawl), Needle Like Teeth (+ 1 Lethal Brawl), Tusks (+ 2 Lethal Brawl)

Degenerate Cases

Long term hosts fail to regain human form and turn into bestial monsters.

Attributes: Strength 3, Dexterity 3, Stamina 3, Intelligence 1, Wits 3, Resolve 2, Presence 2, Manipulation 0, Composure 1

Skills: Athletics 3, Brawl 3, Stealth 3
Derived Traits: Defense 3, Initiative 4, Speed 12
Powers: Armor 2, Bone Spurs/Tusks/Blade like Claws (+ 2 Lethal Brawl)

Electromagnetic Tumors

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